The Rules:
Object of the game:
- For civilians (including special civilians): the object is to kill all the mafia. Civilians win when all the mafia members are dead.
- For mafia: the object is to kill the civilians. Mafia wins when there is an even number of mafia and civilians (e.g.: 1 mafia and 1 civilian, 2 mafia and 2 civilians).
- The mafia members know who else is in the mafia, but the civilians don’t know who is in the mafia and who is not. However, there are a lot more civilians than mafia members.
How to achieve the object:
KILL others!
- At night: only the mafia can kill at night. Mafia members open their eyes and agree on a civilian to kill, by pointing. The next morning, the person is dead.
- During the day: this is the only chance for the civilians to kill the mafia. If you are a civilian, talk to others, and try to figure out who is lying. If you’re a “special” civilian, use the clues you obtained to figure out who is in the mafia. If you think someone is in the mafia, accuse him. If someone “seconds” your accusation, that person will have an opportunity to defend himself. Then there is a vote. If the majority of players think the person is in the mafia, he is killed. But the mafia can also accuse and vote, just like the civilians. If you are the mafia, you should pretend you are a civilian, and try to kill off more civilians during the day.
What is all this “night” and “day” stuff about?
The game is divided into nights and days. It starts with night. Everyone closes their eyes, and the narrator directs certain players to open their eyes and do things, one at a time.
First night:
1. Mafia members open their eyes and identify each other. Now they know who the other mafia members – the others on their team – are. The mafia does not kill anyone the first night.
2. The godfather opens his eyes (so narrator knows who he is)
3. The cop opens his eyes and points at one person who he thinks is in the mafia. The narrator gives him a thumbs up if the person is in the mafia, and a thumbs down if the person is a civilian or the godfather.
4. The masons open their eyes and identify each other. Now they know that they are civilians.
First day (5 minutes):
No one was killed first night, so there are few clues, unless the cop got a thumbs up from the narrator on someone, or someone heard someone else moving at night during the mafia phase. The players should talk to each other and try to figure out who is in the mafia. If they have any clues, then someone should accuse another, and then if there is a second on that person, the accused defends himself. If there is a majority vote that he is in the mafia, he dies. If no one is accused, then the game goes to night.
Second night and all subsequent nights):
1. Mafia members open their eyes. They silently agree on someone to kill, by pointing at that person. They must all agree on one person.
2. Cop opens his eyes and points at someone he thinks is in the mafia. Narrator gives him thumbs up or thumbs down.
3. Doctor opens his eyes and points at someone to save – someone he thinks the mafia killed that night.
Second day and all subsequent days (5 minutes):
The narrator announces who died the previous night. If the doctor saved the person that the mafia tried to kill, the narrator says that no one died. Everyone has 5 minutes to figure out who is in the mafia, accuse, defend, and vote. After 5 minutes, or after someone was voted off, the game goes to night again, and so on.
Note: when there are fewer people left, the 5 minute rule is not as strict, since people may need more time to decide.
The game ends when all the mafia have been killed during the day, or when enough civilians have been killed (night and day) such that there is an equal number of mafia and civilians.
The Players:
Civilians: try to kill mafia
The only time for civilians to kill mafia is during the day. If you are a civilian (or special character on the side of the civilians) and you think someone is in the mafia, you accuse him of such. If another player “seconds” your vote, that person has to defend himself. Then there is a vote, and if the majority votes that the accused is in the mafia, then he is killed. But be careful, because you can also accidentally kill a fellow civilian. Civilians win when everyone in the mafia is dead.
Mafia: try to kill civilians
Mafia members open their eyes each night and identify each other. Then they silently agree on a civilian to kill. The next morning, that person is dead. During the day, the mafia members pretend to be civilians. They can accuse others of being in the mafia, and vote others off, just like other civilians. They can pretend they are special civilians, too. The mafia wins when there is an equal number of civilians and mafia members.
Cop (on civilians’ side): tries to identify mafia
Every night, points at someone he thinks is in the mafia. Narrator gives him thumbs up if he is in the mafia, thumbs down if he is a civilian (or godfather, see below).
Doctor (on civilians’ side): tries to save civilian who mafia wants to kill
Every night, points at someone he thinks the mafia will kill that night. If he is correct, then the person is saved, and does not die that night. Only doctor will know identity of person saved.
Masons (on civilians’ side): both know they are civilians
Masons are several civilians who all know that they are civilians. They open their eyes first night and identify each other. Then, they can protect each other (and themselves) from being killed during the day by not voting when a mason is accused, or (sometimes) by “coming out” and saying that they are masons.
Godfather (on mafia’s side): mafia who is undetectable by cop
When cop points at a godfather at night to see if he is in the mafia, narrator gives thumbs down, as if he is a civilian.
VERY IMPORTANT REMINDERS:
- Do not cheat! If you accidentally open your eyes when you’re not supposed to, or see someone else’s card, tell the narrator, because there will be a re-dealing.
- Do not show anyone your card. After you see who you are, hide the card.
- Do not tell anyone what your exact card is (e.g. I have the 6 of diamonds). You can tell people whatever you want regarding what your role is, but not the exact card you have.
- If you die, you cannot show your card or reveal your identity to anyone.
- If you are dead, you CANNOT talk! Or hint in any way. You can keep your eyes open at night, but you cannot make any noises, expressions, or gestures at any time.
- Remember what side you are on, and that you win as a team, not as an individual. (E.g. if you are a civilian, don’t pretend you are a cop, because that hurts the civilians; or don’t be apathetic about dying because you don’t have a special power, because that also hurts the civilians).
- If you are the narrator, you must pretend each night that all the special characters are still alive. (E.g., even if the mafia has killed the cop, you still say aloud for cop to open his eyes and ID someone, and then wait a few seconds as if he is doing so.)
Final note: if you are dead, and you want to talk to other dead people, either whisper, or go outside of the circle of the game. It will get VERY loud otherwise.
Optional Players (with more people):
Nurse (on civilians’ side): takes over role of doctor when doctor dies
Nurse opens his eyes every night, only when narrator tells him to, but he does nothing until the first night after the doctor was killed. From that point on, the narrator will signal to the nurse to point at someone to save. If the person points at the same person that mafia tried to kill that night, the person is saved, and no one dies. The nurse cannot save himself. No one except the doctor and nurse will know whether the doctor has died and the nurse took over.
Plague (on civilians’ side): when he dies, he can take another person with him
If mafia kills him at night, narrator will allow him to open his eyes and point to someone he wants to kill along with him. In the morning, narrator will announce both victims. If he dies during the day, he chooses the person right before he is killed, for everyone else to see.
Mole (on civilians’ side): pretends he is in the mafia, but he’s really a civilian
A bit of a tough role; for example, at night, tries to get the mafia to kill someone who least serves the interest of the civilians, and during the day, tries to vote more in alignment with the civilians.
The Mole CANNOT say that he is the mole to ANYONE (if he does, mafia wins)
Catching the Mole:
The mafia can catch the mole, if it wishes to do so. If a mafia member thinks that another mafia member is a mole, he has to raise his hand at night, get the narrator’s attention, and then point at the mole. If he is right, the mole dies, if he is wrong, he dies)
Traitor (on mafia’s side): can block special powers of civilians at night
At night, opens his eyes and points at someone who he thinks is a “special” civilian. If the person pointed at is in fact a special civilian, he cannot use his special powers that night. Narrator will signal so to him. But, the traitor does not know who the mafia is.
President (on civilians’ side): can block votes
A president can veto a vote during the day to kill someone. At least a 2/3 majority is needed to override the veto.
Medium (on civilians’ side): can ID dead people
Every night the medium points at someone among those who are dead. Narrator gives him a thumbs up if the person was a mafia member, and a thumbs down if the person was a civilian. NOTE: the medium will receive a THUMBS UP for the godfather. Medium starts to ID on third night.
Multiple Families: two groups of mafia
Game is played the same way, except that there are three groups, one of which will win: the civilians, the Sicilian Mafia, or the Russian Mafia. Each night, first the Sicilian Mafia opens its eyes and picks someone to kill, then the Russian Mafia opens its eyes and picks someone to kill. The doctor and cop can only save and identify one person, respectively.
With more people:
Two doctors
Two moles – one to infiltrate each mafia
Order of opening eyes at night when played with all optional roles:
First night:
Sicilian Mafia (and mole) – ID each other
Sicilian Godfather
Russian Mafia (and mole) – ID each other
Russian Godfather
Traitor – point to block special powers of cop
Cop – point to who you think is mafia; thumbs up = mafia, thumbs down = civilian or godfather
Masons – ID each other
All subsequent nights:
Medium (starting 3rd night) – point to ID dead person; thumbs up = mafia or godfather, thumbs down = civilian
Sicilian Mafia (and mole) – point to who you want to kill
Russian Mafia (and mole) – point to who you want to kill
Traitor – point to block special powers of cop or doctor/nurse
Cop – point to who you think is mafia; thumbs up = mafia, thumbs down = civilian or godfather
Doctor – point to who you think mafia has tried to kill that night; if correct, person saved
Nurse – if doctor is dead, point to who you think mafia has tried to kill that night; if correct, person saved






















